All articles
Everything on HomeRecordingPro, organised by topic.
Acoustics & Monitoring
- Acoustic Treatment on a Budget: What Works and What's A Myth — Acoustic treatment controls reflections and bass buildup inside your room; it is not soundproofing.
- Headphones vs. Monitors: Which Should You Mix On? — In a well-treated room, monitors are the more reliable reference; in an untreated room, good headphones usually win because room reflections distort what.
- Studio Monitor Placement: You Can't Mix What You Can't Hear — Set your monitors and head in an equilateral triangle, tweeters at seated ear height, angled toward your head.
- Recording in an Untreated Room: Damage Control That Works — To record vocals in an untreated room, control the space around the mic instead of the whole room: sing 4-6 inches from a cardioid mic, hang a duvet or.
- Room Modes and Bass Traps: Why Small Rooms Boom — Small rooms boom because parallel surfaces create standing waves (room modes) at specific bass frequencies.
Gear
- Your First Audio Interface: What Actually Matters — For most beginners, the best audio interface is an entry-level two-input model from any established audio brand.
- A Complete Home Studio Under $500: The Honest Build — Yes — $500 builds a genuinely usable home studio if you spend it on the signal chain: an entry-level 2-input USB interface, one workhorse dynamic or.
- Home Recording Studio Setup: Everything You Need (And Nothing You Don't) — A complete home recording studio needs five things: a computer you already own, a DAW (free versions are fine), an entry-level 2-input audio interface,.
- Recording on a Phone or iPad: How Far Can You Really Get? — You can record genuinely listenable music on an iPhone: free apps like GarageBand offer real multitrack recording, and adding a class-compliant audio.
- A Home Studio for Voice-Over Work: Different Rules — A voice-over home studio prioritizes the room over the gear: a quiet space with a low noise floor and heavy absorption (blankets, treated closet) around.
- Which Mic Should You Buy First? (Probably Not the One You Think) — For most home recordists, the best first microphone is a cardioid dynamic in the workhorse category: it rejects room reflections, handles loud sources.
Recording
- Comping Takes: Building the Perfect Performance Honestly — Record three to six full passes with an identical mic setup, using your DAW's loop-record take lanes.
- DI vs. Amp: The Two Ways to Record Electric Guitar at Home — There are two proven ways: plug the guitar straight into your interface's instrument input and use amp-sim software (DI), or place a dynamic mic an inch.
- Gain Staging: The One Thing Nobody Explains Properly — Why home recordings sound thin, noisy, or harsh almost always comes down to gain staging. Here is how levels work from mic to master, in plain terms.
- Recording Acoustic Guitar: Mic Placement That Actually Works — Aim a cardioid mic at the point where the neck joins the body (around the 12th to 14th fret) from 6 to 12 inches away, not at the soundhole, which sounds.
- How to Record Guitar at Home: The Complete Beginner-to-Good Guide — To record guitar at home, plug into an audio interface connected to a computer running a DAW.
- How to Record Vocals at Home That Don't Sound 'Home Recorded' — To record vocals at home, deaden the space around the singer with blankets or a clothes closet, put the mic on a stand about a hand-span from the mouth.
- Recording Latency: Why There's a Delay and How to Fix It — Use your interface's direct monitoring to hear yourself with zero delay, and turn off software input monitoring so you don't hear a doubled signal.
- Sample Rate and Bit Depth: What Actually Matters — Record at 44.1 kHz or 48 kHz — both capture the entire range of human hearing.
- Vocal Mic Technique: Distance, Angle, and the Proximity Effect — Start six to eight inches from the mic (about a hand-span), angle it slightly off your lips to tame plosives and sibilance, and hold that distance.
- Why Does My Recorded Voice Sound So Different? — Your recorded voice sounds different because when you speak you hear yourself through two paths at once: air, and bone conduction through your skull,.
Mixing
- Compression Explained Without the Jargon — An audio compressor automatically turns down any signal that rises above a set threshold, reducing the gap between loud and quiet moments.
- EQ Basics: Cut First, Boost Last — Use EQ subtractively: high-pass filter low-frequency rumble from every non-bass track, sweep for and cut ugly resonances, then make broad gentle cuts in.
- How to Mix Vocals: Making a Voice Sit in the Track — Mix vocals in this order: edit and comp the take, set a static fader level against the full track, cut problem frequencies with subtractive EQ (high-pass,.
- Mastering Basics: Loudness, LUFS, and When You're Done — Aim for roughly -14 to -10 LUFS integrated with true peaks at or below -1 dBTP; dense genres like pop, rock, and EDM often run -10 to -8.
- Why Your Mix Falls Apart Outside Your Room (Mix Translation) — Your mix sounds bad in the car because your monitoring environment misled you while mixing.
- A 15-Minute Mixing Checklist for Finishing Songs — A practical mixing checklist runs eight fast checks in about 15 minutes: a hands-off full listen, a level-matched reference comparison, low-end control,.
- Mixing Vocals in GarageBand: A Real-World Chain — Mix vocals in GarageBand with the stock plug-ins in this order: Noise Gate for cleanup, Channel EQ to cut low-end rumble and mud (high-pass around 80-100.
- Reference Tracks: The Shortcut Professionals Actually Use — Import two to four well-mixed songs in your genre into your DAW, route them around your master bus processing, and turn them down until they match your.